NASA Sano — Spaceflight wellbeing concept

Design
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/
(
2021
)
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NASA Sano — Spaceflight wellbeing concept
Overview

Sano was a 15-week, corporate-sponsored student project developed with NASA employees at the Academy of Art University.

I led the UI design team, working with industrial designers on a concept for supporting astronauts' physical, mental, and social wellbeing during long-duration missions.

Year
2021
Client
NASA / Academy of Art University sponsored project
Services
Design
/
/

Designing for a constrained environment

The project explored the experience of long-duration spaceflight: limited personal space, demanding routines, distance from Earth, and the need for connection.

Research across disciplines

The project included conversations with astronauts Victor Glover Jr. and Shannon Walker, contextual inquiry, and mapping of needs and pain points. The findings informed the relationship between the physical concepts and the interface.

One interface for three companions

The concept brought together Hearty for physical routines, Joy for mental-wellbeing activities, and Mix for immersive environments. I led the tablet-interface direction connecting the three, including modules for vitals, workouts, wellness, and environment controls.

A connected visual language

The Sano identity uses circle and eye motifs to connect the idea of wholeness with awareness. The interface and physical concepts were developed as parts of one proposed system.

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What the work delivered

An academic design concept combining interface design, robotic-companion concepts, and a visual identity, developed during a 15-week sponsored project.

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